TriggerCreationType (Complex Type)


Deals with creation of recompute triggers for selected objects. These triggers can be created in "raw" way, simply by adding respective TriggerType objects. Or, they can be created in so called optimized way, where we look if a compatible trigger already exists and skip trigger creation in such case. This structure deals with recompute triggers for now. In might be generalized in the future.
Item Summary  
Name Type Multiplicity Description
fireAfter property
[0,1] How long after current time the trigger should be fired. 
safetyMargin property
[0,1] What is the safety margin, i.